Magic: The Gathering is a both a trading card and digital collectible card game created by Richard Garfield. Magic can be played by two or more players in various formats, which fall into two categories: constructed and limited.
New cards are released on a regular basis through expansion sets. An organized tournament system played at an international level and a worldwide community of professional Magic players has developed, as well as a substantial secondary market for Magic cards. Certain Magic cards can be valuable due to their rarity and utility in game play, with prices ranging from a few cents to thousands of dollars.
A 2004 article in USA Today suggested that playing Magic might help improve the social and mental skills of some of the players. Magic, like many other games, combines chance and skill. One frequent complaint about the game involves the notion that there is too much luck involved, especially concerning possessing too many or too few lands.
Confessing his love for games combining both luck and skill, Magic creator Richard Garfield admitted its influence in his design of Magic. In addressing the complaint about luck influencing a game, Garfield points out that new and casual players tend to appreciate luck as a leveling field, in which a random effect increases their chances of winning.